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Remote Lead 3D Artist
Job summary
Work model
We are seeking a Lead 3D Artist to contribute to a new game within a dynamic mobile game development environment.
Key responsibilities include: defining the game's art style, creating 3D assets, mentoring artists, ensuring efficient pipeline processes, and collaborating with engineering and design teams.
Qualifications: 10+ years of 3D game experience, proficiency in Maya, Adobe Creative Suite, Zbrush, Substance Painter, and experience with Unity. Strong understanding of environment and character art, anatomy, composition, and real-time lighting is essential.
Preferred skills: rigging, shading, scripting (Maya Mel or Python), and Substance 3D Designer knowledge.
Additional info: The role involves managing a team, providing feedback, and participating in cross-discipline meetings. Compensation ranges from $86,000,000 to $150,000 annually. Benefits include fully remote work, wellness programs, and generous leave policies.
We value diversity and inclusion and are an equal opportunity employer.
